ArticlesBlog

Series Introduction – The Binding of Isaac (MrYatGaming)

Series Introduction – The Binding of Isaac (MrYatGaming)


Hey folks! It’s Jeremy, AKA Mr. Yat Gaming, bringing you the introductory video for the gaming series The Binding of Isaac. So, a little background about Binding of Isaac: while the story is rather morbid
and dark, the gameplay itself is actually very engaging. So more on the story
Isaac is chased to a basement by his mom and he is forced to go through the
various stages and ultimately get to the end and do something related to him
being chased. It’s all very interesting. I encourage anyone to look at just the
intro of the game just to hear about it, but what I want to show you and tell you
is everything related to how the game works from the very fundamental and
basic level. So I’m actually going to go into the game itself so you can see, and
keep in mind that there are a lot of different characters in this game, but
everyone always starts with the main character which is Isaac. And so we have
different difficulties off to the side through the various different videos
I’ll actually go through them and tell you what they do, but to start with
normal you’ll be stuck here in the game and you’re inside of Basement I. So
just the standard introduction: you can move on the PS4 with the left analog
stick or the D-pad. You can attack using Triangle, Square, Circle, and X in each of
the cardinal directions. Also, you can use the right analog stick to do the same
thing. If you ever pick up a bomb or have a bomb, you can drop it using the L1
button and that will actually allow you to go inside of different rooms, re-roll
machines that exists, break rocks and pots, and, of course, damage enemies. The last one is Item, which there will be items on pedestals or on the ground, and
when you pick them up they will modify your character in a variety of ways. If
you’re thinking modify think modify as being your character might turn blue or
your character might get horns on their head or they might be wearing a dress now instead. So those are different
modifications. While your character’s physical appearance is modified other
things may be modified as well, such as your bombs being modified or your tears
being modified. For example, there’s an item called Flaming Mind where it makes
your tears catch enemies on fire so you’ll shoot out a flaming tear
instead. All these things modify your character, make you stronger or make you
different, and all that comes into play. I do want to tell you about the options. I
have some things turned on. So you have your sound effects, you have your music. But what I want to make sure you pay attention to are pop-ups, the extra HUD,
the found HUD, and charge bars. So pop-ups whenever you pick up something and it will show you like the name and it will give you a brief description of what’s going on. Your extra HUD allows you to see the time and your score, found HUD lets you
see what you have found but also lets you see your stats, and then charge bar is
if there’s a something that makes you charge up like a beam, then you can see
if it’s fully charged and then you can release. So with everything turned on you
can see the basic outline of the character here, where in the upper left
hand corner you can see hearts. Also, if we had an active item, such as the
Smelter which allows you to absorb trinkets, that would be shown in the
upper left hand corner. Right below that you’ll see a gold icon which are coins, a bomb icon which is bombs, and a key icon which is keys. So coins help you
feed beggars, also buy items in shops. Bombs, as I described, blow up things. Keys allow you to open doors and feed beggars, and then your stats. So every character
has a base stat except for one, which when we find that character later I will
explain what they do, but just stats themselves from the icons we have the shoe,
which is your movement speed – how fast your character moves around. We have the
bow and arrow which is your range – more range means you shoot tears farther
or certain effects go farther, and then what looks like little bullets or
rockets or symbols is your tear rate. So if you pick up a tear up item the number
will go down making you shoot tears faster, and then of course tear down
raising your tear number will actually make you shoot slower. Next
we have what looks like a little comet and that is your shot speed, so how fast
the tear travels through the air to get from point A to point B. And then we have
the sword icon which is your damage. Higher sword, higher damage. Lower sword, lower damage. The clover icon which is your luck. Luck has two primary effects
in the game – one is it allows items to drop after you clear the stage more
frequently, and then the second one is if you have a tear effect, such as what I
described with Flaming Mind, it’ll allow the effect to trigger more often and
sometimes guaranteed depending on the item, the effect, and your luck stat. The
last two are the most interesting and that is your upside-down cross and your
actual cross. When we kill bosses in the game it actually has a chance to spawn
“deals” – one is the deal with the devil, the other one is to deal with the angel. So
everything starts out with deal the devil. If you want to accept the deal
with the devil you will pick up an item using your hearts and they will modify
your character just like everything else, but it will block you from ever picking
up a deal with the angel unless you have certain items that come up later. Otherwise, turning down the deal with the devil will now allow you the chance to
find a deal with the angel, and a deal with the angel of course is “God” items. These things are technically free, but sometimes they’re a lot harder to get to
because your base percent for the deal with the angel is 50%. There are things
that can help increase that number, but it’s much harder to get a deal with the
angel at the beginning of the game and depending on the items that you have. There are other ways to circumvent everything that’s going
on, but primarily what you’re dealing with is modifications to your stats,
finding ways to be stronger, fighting off the enemies, and making it through the
game. If you play this game for the first time and you die – that is okay. There are a lot of things that go on in this game. So we call those pickups or
items – so pickups would be you picking up the items that I described, modifying
your character. Those are what I’ll say are passive items. Then you have active items,
such as a bomb that will be dropped, it’ll blow things up – that’s Mr. Boom.
He’s a bomb buddy. Cool. We also have things like trinkets. Trinkets modify
certain things within the game, but they can also modify your character. For
example, we have one called Ouroboros which changes the trajectory of your
tears. Then, on opposite side of things, we have pills, (tarot) cards, and runes, and these all
have different effects on the game and the character as well. We have runes that
can let you see the entire map in the game. We have cards that allow you to fly. We have pills that increase the size of your character. So throughout the
gameplay picking up these things can also help. Some other things to keep in
mind are your “stuff.” So “MY STUFF!” will show you all the items that you have, but
also when I pick up an item for the HUD that I have it shows up on the right
side of the game. And then you have the jumble of letters and numbers and that
is called your seed. So everything in the game has a degree of RNG or Random
Number Generator associated with it and so the seed has already predetermined
some things within the game, and then you can affect the game in other ways based
off of that. If you use the PS4 center thing you can actually show your full
map and of course what stage you’re on. And that’s a brief introduction into The Binding of Isaac. My series is gonna cover all the different game modes and also
I’ll just do a little bit of an introduction on the different items as
we find them, the different effects that take place in the game, and also just to
show you really quickly – we have secret rooms in the game. So this could be a
secret room. It’s not, but you saw I dropped the bomb and then it activated. So I
do hope that you all are excited to embark on this game series with me. If
you are and you enjoyed the video, please leave a like, comment down below if
you’ve ever played Isaac and if you’re excited and any other thoughts you have
about the game. Please subscribe to follow my journey as we make games
together – make videos together – play games together – all that fun stuff. Use the
notification bell if you want to get notified every time I upload a video. And
if you’d like to interact with me I am on Twitter @mryatgaming. Definitely more things to come so I hope that you’re all excited to embark on
this journey with me and I hope that I see you on the next
video. Byeee!

Comment here