ArticlesBlog Arma 3 – Community Guide: Zeus DLC September 11, 201940 Related tags : arma arma 3 arma3 bohemia interactive Community DLC dslyecxi fps game game master gameplay hd Military multiplayer official operation flashpoint PC shooter simulation trailer video zeus Post navigation Previous Article Sudbury Community Is On Edge After Local Girl Diagnosed With EEE Next Article ORGANIZE Your Life In ONE Day (10 Simple Steps To Personal Organization) | RMRS Comments (40) April 24, 2014 at 12:23 pm sweet! Reply April 24, 2014 at 12:35 pm Nice Reply April 24, 2014 at 12:40 pm First of all let me say that what you guys made is wonderful. The game looks great in every way. And i like the Zeus DLC. But what i think people need is more cars, more guns, more jets, more boats. Just like arma 2 where we had to play ages even to even have used everything. I mean, come on, in Arma 3 there is like 1 jet? 1 MBT? And per faction the vehicles are pretty much the same but with a different texture. I think having more of that content is what gets the community going. PS dont let my name mislead you. I may be a kitty but i am a frequent Arma player. Reply April 24, 2014 at 1:05 pm How you can add mods to zeus ? and please make it save able it's sooooooo much easier do missions with zeus than normal editor. Reply April 24, 2014 at 1:06 pm Never managed to make the AI helis to land/take off. Reply April 24, 2014 at 1:21 pm RTS ArmA. Fuck yea. Reply April 24, 2014 at 1:25 pm The remote control is awesome for MilSim groups. The AI feels dumb sometimes and when they are our admins just take over the control over them and suddenly we have a new real challenge. Makes Co-op MilSim missions even more realistic and challenging. Reply April 24, 2014 at 1:40 pm where's the 3D-editor? Reply April 24, 2014 at 2:39 pm 21 Reply April 24, 2014 at 2:53 pm Anyone new looking to play Arma III online, with mods, or vanilla, feel free to add me on Steam: http://steamcommunity.com/id/omnistatic with over 1000+ hours in Arma III + Arma II (doesn't count my time in OFP), I can ease your way into the Armaverse, suggest mods and help get you up a good standard for playing online. Cheers, and thanks for the video D! HOOAH! Reply April 24, 2014 at 3:05 pm why dfuq this video is age restricted? Reply April 24, 2014 at 3:51 pm @5:54 is so incredibly important. Even in SP, so many mission makers simply spawn in troops and armor with scripts, sometimes right on top of the player. That one act of sloppiness can take an otherwise awesome mission and make it no fun at all. It's a way to instantly break immersion. Reply April 24, 2014 at 4:33 pm What is the point playing this funny mod? Better make dlc with new vehicles or less shiny uniform for blufor… Reply April 24, 2014 at 4:52 pm Can't wait for the first shacktac-zeus video. 😀 Reply April 24, 2014 at 5:07 pm This is the sort of thing that my buddies and I thought would eventually come to pass while playing Tabletop RPGs in the 1980s. It took a while, but it's here. Reply April 24, 2014 at 5:22 pm This just keeps getting better and better. Reply April 24, 2014 at 5:37 pm Hail Zeus! Reply April 24, 2014 at 5:39 pm Arma 3 D&D 🙂 Reply April 24, 2014 at 6:49 pm Will it be possible to have cooperative Zeuses at some point? That seems almost necessary if you want to have more than about 8 humans in a game and you want to be able to hop into AI pov relatively often. Reply April 24, 2014 at 9:41 pm I don't understand what the players can do, if the "Zeus"-Player is an asshole (with purpose)? Or is just a douchebag (without purpose) 😉 Reply April 24, 2014 at 10:58 pm Please let us save Zeus missions for offline use too, it's a 3D editor too you know 🙂 Reply April 25, 2014 at 1:51 am I have to say thanks for posting this, I found it on PCGamer.com and have been a fan for a long time. If it wasn't for this video explaining it, I can honestly say I might not have ever tried it. I sincerely hope that people take these pointers to heart and create a dynamic to the AI as the developers intended. Thanks for all you do for the community and I hope to see you on the battlefield. Reply April 25, 2014 at 2:43 am So I can log into multilayer and play as a God or play in a Zeus game ? Reply April 25, 2014 at 3:42 am I can see this being abuse a ton by zeus lol Reply April 25, 2014 at 11:42 am Thanks for your take on the amazing Zeus addon. What you describe is pretty much what I have to go through every six months as a commercial pilot, when I'm sent to the sim. Analogous that what you said in the latter part of the video, we fly a scenario, but the instructor/examiner will usually modify that on the fly (pun!) creating environmental situations or failures depending on our actions and decision making to reinforce learning opportunities. You really have a handle on this, great video as always. Reply April 25, 2014 at 3:06 pm The troll DLC 😀 Reply April 25, 2014 at 3:50 pm Wow that's awesome. Reply April 25, 2014 at 9:52 pm Damn, I need to get back into Arma 3 again. Reply April 25, 2014 at 10:49 pm Another awesome @Dslyecxi guide! Reply April 26, 2014 at 9:01 pm Looks like a live map Editor! Me Likes! 😀 Reply April 27, 2014 at 7:45 am HAHAHA nice outro, lighting Reply April 30, 2014 at 7:17 am I still dont realy understand what is this Reply May 3, 2014 at 12:58 pm In singleplayer Zeus module gameplay looks like natural Supreme Commander RTS…Not played in MP yet Reply May 8, 2014 at 1:46 pm Zeus + Zombies = Profitz Reply May 23, 2014 at 10:20 am lo stiamo usando ed è spettacolare!! ottimo lavoro!! Reply June 4, 2014 at 5:51 am I hope there will be a save mode. I always have these amazing ideas but why even bother creating them if I cant save them? Reply June 16, 2014 at 3:03 am Of the ZEUS mod. Its make me feel like I'm playing a modern version of RUSE. You know WW2 tactical sim Reply July 12, 2014 at 9:33 pm I think Dslyecxi would make a devious gamemaster with this system and could really fuck with people. Reply September 22, 2015 at 1:07 pm My experience with the Zeus gamemode was of course different as I was playing public (as always). As a player, I'm usually stoked to follow my leader, engage troops on command, etc. But gamemasters usually break the immersion by telling me to respawn, using lightning and artillery in abundance and giving me pointless objectives (defend this random point in the middle of a large sea of enemies) while punishing me for thinking for myself (run in there or I will kill you). It rarely feels like I'm actually playing something worthwhile and that means a lot since I have low expectations to begin with. Give me a pistol and a neutralize target in 2 km and I will find a way and have fun doing so. As a gamemaster, I'm usually overtasked. Players are extremely demanding and want a more CoD-esque experience rather than an Arma one. If I don't place the spawn point right next to the enemy (god forbid they have to actually walk for 400m after mindlessly killing themselves) or fail to provide a direct task within a minute (because squad leaders telling their group to assemble, observe, resupply etc. and use the time given to them is something unheard of in Arma), people start going insane: Friendly fire, ragequitting, flaming. So I normally spam units and give them a long-term goal such as taking a point that is just crowded with dozens of troops. Because they don't play as a team, lack actual skill or tactics, they usually fail and are frustrated. So being a gamemaster for me means more babysitting than focusing on providing people with a meaningful game. I think this is mostly because of how people regularly play Arma. I enjoyed Arma 2 and its addons because for the first time, I wasn't confined to CoD space and was able to maneuver around threats, prepare and plan. This has gone astray, I feel, putting me in a grumpy old man's position looking at the youth trying to get as many kills AND deaths in a short amount of time. Cover is for pussies. Observation is irrelevant. Enemies killing me at 300 meters are cheating. Spending more than 30 seconds running means the game is shit. More action density. More shitstorm. Why do we not get nukes for killstreaks? Rounded off with a recent micspam experience. A probably 15-year old boy screaming into his cheap microphone: "I'M NOT YELLING! I'M NOT MICSPAMMING!" Does everybody have to join ShackTac or similar groups in order to enjoy a somewhat decent community? Is the entirety of the pubbie community a cluster of DayZ PvP zombies? I feel melancholic, having good memories of a few A2:OA games I've played. Please disagree with me and when you do, use punctuation. Reply October 31, 2015 at 10:24 am How do get to this game-mode Because i can't find Reply Comment here Cancel reply Comment Name * Email * Save my name, email, and website in this browser for the next time I comment.